Just want to add something!! better late than never right?
I'd like thank our colleagues and Ryan Yuen for all the comments we recieved to enhance our final project. It really helps us to build this wonderful project. Through your comments, we had been encourage to upgrade our skills in this aspect.
Also, to my sister and my group partner =) Paula! muah!! lovesyousomuch!!!
and ofcourse...... will i ever forget our instructor....
To Dr. Daniel Churchill , thanks for all the skills and informations you taught us and specially for your guidance and assistance to make our project more meaningful. Now, I'm beginning to like Flash... hehehe Thanks to u!
See you all in next module!!!! (If we have chosen the same module la!)
Task Creation: Task? In our MITE 6323 class we are asked to create an interactive visual representation which we also called learning object.
What we did? We decided to use the project of my groupmate in her MITE6313 class. They were told to create a website and the topic she chose was about "Learning with Computers".
Learning with computers has four categories: Computer Economics, Computer Hardware, Desktop Icons and Computer Software. Under this categories were other subtopics:
Computer Economics scopes are Correct Posture, Proper Mouse Usage and Proper Keyboard Usage.
Computer Hardware scopes are Input Device, Output Device, Storage Device, Processing Device and CPU
Desktop Icons scopes are Windows XP Icons, Application Icons, Internet Icons, File, Filename Parts, File Measurement, Folders and File Address
Since the topic was to broad, we decided to pick the topic "Computer Hardware" and focuses in making a CPU Learning object which will be later embed in the website. This would be more easier for us since all the information needed was already provided in the website.
Final Product: CPU Learning Object
Description? This learning object is an interactive CPU. You can explore the buttons, drag objects and click on pictures.
At the first layout you will find a big colorful CPU with two CD drive buttons and one Floppy drive button. If this buttons were clicked, animations of CD or floppy disk will come out containing definition of CPU, How it works and its acronym. A voice recorded will also be your guide while exploring our CPU learning Object.
When begin button is click (which actually serves as the power button in CPU), An intsruction will be read automatically for your assistance. This would be the activity we created for the learners.
When start button is clicked, the different part of the CPU would be visible in the lower box of the CPU. The learners would have to drag the parts in the correspondong position (at the upper box). A transparent image is already provided to act as a hint for the user.
When parts are dragged in their proper places, a definition box would appear defining the part you have just dragged. A recorded voice would be played automatically reading the definitions when definition box comes out.
When Back button is clicked, you would go back directly from the very beginning.
When Again button is clicked, activity would reset.
Use and Value: This is created to embed to the website called "Learning with Computers". This website can helps the teachers to discuss the simple elements of computers interactively. Since, me and my groupmate (PAULA), both studied IT field and are both currently working as teachers this would help us to teach and guide Primary students pertaining to the Computer Hardware topic. This could be our teaching aid.
Individual Contribution:
We used Paula's project in her previous class (MITE6313) this helps us a lot speacially the informations and pictures she have gathered. We both suggest and comment in every layout we got. We both think of how the learning object would flow and how the actionscripts would be. Paula has a talent in designing stuffs so she designed the CPU layout and asked for my suggestions and comments.
the difference: the parts of the CPU that would be drag to their respective places would be drag back to its initial position IF you put it in the wrong place.
Problem: We are still finding a way how to stop the "reading" of the definitions if the definition box is closed.
Also, we would like to put a stop and play button on its description box.